slide

Why do so many people like WildStar

World of Warcraft is still enormous. In the years after the release of the first couple , nothing came close to Blizzard’s trendsetter . AAA polished , charming art design, and exact location can be said is unmatched in nearly a decade later . Like many people , I’ve spent…

slide

WildStar kick off the series of stories beyond the edge of the webcomic

Hey! Do you like cartoons, do not you? Of course you do, you are on the Internet. Do you want to read a comic about WildStar? This is less of a given, but the carbine studio team certainly hope that the first question, what promises to be an ongoing series…

slide

WildStar discussed β and large changes in state

Beta testing is like a story to review the first draft. You read, make recommendations, and then I get a chance to make the story better for another draft. WildStar latest stage in the conclusion of the test, creative director Mike Terry sat down to explain WildStar some places will…

slide

WildStar discussed β and large changes in state

Beta testing is like a story to review the first draft. You read, make recommendations, and then I get a chance to make the story better for another draft. WildStar latest stage in the conclusion of the test, creative director Mike Terry sat down to explain WildStar some places will…

slide

Wildstar-Not so simple narrative designer

Perhaps you might ask, what is the narrative designer do? Well, simply put, narrative story. This is about creating a compelling game takes place in an environment, and then develop a strong race and talented character actor content designers can tell stories. Meanwhile, the settings need to inspire our talented…

slide

Talking tasks with WildStar’s PvE

At a glance, there are far fewer problems when dealing with PvE content compared to PvP content. WildStar’s PvE options are a bit better established, and besides, all you need to do is provide the enemies and a reason to fight them. It’s not as if you have to deal…

slide

WildStar discusses the state of the beta and big changes to come

Beta testing is like reviewing the first draft of a story. You read, offer suggestions, and then the writer gets a chance to make the story better for another draft. With WildStar’s phase of testing at a conclusion, creative director Mike Donatelli sat down to explain some areas where WildStar…

slide

Community or comments

If there’s one thing gamers love doing, it’s insult games they don’t play. Any news item, editorial, hands-on, review, or general pile of text dedicated to a few key games — normally those with high profiles — receives an instant and visceral response from a collection of commenters who seem…

slide

Wildstar trailer casts stun, explains crowd control while you’re disabled

Do you know what’s fun? When games actively stop you from playing them with infuriating stun abilities. No wait, that’s not the fun part. The fun part is quitting out of those games in a despondent funk, then curling up into a ball and crying about MMO design. The latest…

slide

WildStar Bucks: Community crafting … what can you do with your skills?

By now you can probably tell I am crazed crafter in all the MMO’s I play. This need to experiment in all things crafty is a reflection from my real life. I dabble with many mediums and processes to make gifts for my friends and family all year long. In…