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WildStar The Summer of WildStar is Upon Us

Carbine Studios’ WildStar is gaining more and more steam in the hearts and minds of expectant MMO gamers as it drives through Closed Beta on its way to launching later this year.  Mixing the traditions of theme-park MMOs with the sensibilities of play-how-you want sandbox MMOs, WildStar seems like it’s…

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WildStar All About Paths

Picking a Class is choosing the way you like to fight. Are you a gunslinger, a squishy healer, or meatshield? Picking your Path is choosing your playstyle. Do you like to explore dangerous places, kill enemies, or study things? Make a choice, and we’ll make sure you get lots of…

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WildStar The Luminai Detailed

The first and most famous of all the Luminai was Dominus the Half-Blood, who arrived on planet Cassus in the year 1 AE. Dominus was created by the Eldan on planet Nexus, using the genetic information of the famed Cassian Sword-Maiden Tresayne Toria. After his long-awaited arrival, Dominus was welcomed…

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WildStar The Economic Game Plan

Basically, we as designers already know that earning resources is a fun experience. However, because we need to tame inflation, we must also find a way to make using resources fun. Our goal is to turn the use and reacquisition of resources (especially currency) into a way fun and interesting…

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WildStar Closed Beta 3 Patch Notes Released

Carbine Studios has released the patch notes for the next phase of the WildStar closed beta. Players will be able to take part in two-faction PvP though the team warns that this is a time for discovering effective griefing/ganking methods. In addition, players will have a new off-planet zone called…

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Not so wild about WildStar

WildStar’s promising players the moon, but are gamers just star-struck? I know I personally wasn’t paying too much attention to the game until the recent video about paths. I’m not against the graphics, I think themeparks can be fun, and I’ve put up with PvE vs. PvP stats for about…

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WildStar dreaming

The takeaway here is that WildStar really is a combat-centered game. I know it’s not a shock to many people, but I also know there are prospective players dreaming about being a pure Settler and maintaining a town, so hopefully this helps those people understand that Carbine isn’t building that…

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Chatting with Team WildStar

Massively returned to the WildStar demos at E3 on Thursday to chat one last time with the team from Carbine. As we noted in yesterday’s Q&A article, Carbine had already declared it wasn’t making any big announcements at E3. It always intended a low-key presence, sharing a booth hosted by…

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WildStar Nexus Telegraph

Free-to-play There are two approaches to free-to-play, but in this case I’m using the Lineage II model: You pay no money to start and aren’t able to opt in with a subscription. This is not nearly common as the more frequently seen alternative, but I’ll get around to that. Fully…

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WildStar needs a business model

To the surprise of absolutely no one, WildStar is going to have to make money somehow. You don’t make an MMO as a charity, after all. But the big and understandable question is how it’s going to make money because it’s launching into a period when that is, in fact,…