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Not so wild about WildStar

WildStar’s promising players the moon, but are gamers just star-struck? I know I personally wasn’t paying too much attention to the game until the recent video about paths. I’m not against the graphics, I think themeparks can be fun, and I’ve put up with PvE vs. PvP stats for about…

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WildStar dreaming

The takeaway here is that WildStar really is a combat-centered game. I know it’s not a shock to many people, but I also know there are prospective players dreaming about being a pure Settler and maintaining a town, so hopefully this helps those people understand that Carbine isn’t building that…

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Chatting with Team WildStar

Massively returned to the WildStar demos at E3 on Thursday to chat one last time with the team from Carbine. As we noted in yesterday’s Q&A article, Carbine had already declared it wasn’t making any big announcements at E3. It always intended a low-key presence, sharing a booth hosted by…

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WildStar Nexus Telegraph

Free-to-play There are two approaches to free-to-play, but in this case I’m using the Lineage II model: You pay no money to start and aren’t able to opt in with a subscription. This is not nearly common as the more frequently seen alternative, but I’ll get around to that. Fully…

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WildStar needs a business model

To the surprise of absolutely no one, WildStar is going to have to make money somehow. You don’t make an MMO as a charity, after all. But the big and understandable question is how it’s going to make money because it’s launching into a period when that is, in fact,…

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