Wildstar fighting characteristics

Fighting game there is a lot of interaction, whether it is the player or the enemy’s attack may have resulted in the effect of dizziness, and sometimes can also be a powerful weapon attacks hit fly, then the player will need to quickly retrieve their weapons into battle again .
Check out wildstar is latest devspeak:crowd control

 

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Come check out the latest episode of DevSpeak, where we take a deeper look at WildStar’s Crowd Control system. You’ll learn how we deal with Stun, Disorient, Blind, and other effects the WildStar way!

 

 

The most important is the “Wild Planet” will be available in 2014, and the game has been determined using the monthly fee system operators before, but the game is still there props store props in order to increase traffic free game time, but more expensive than some of the monthly fee

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