Hey WildStar fans ! With the decline in the epic six -week course is finally over , reporters NDA to lift the level of 1-15 , we have seen a lot of fighting , and full of information from WildStar community dynamic . Today, I want to take a step back and look at the different aspects of the game , one can sometimes be overlooked in many online games. However, in the case of WildStar , the topic of our discussion is actually saved the entire game together, but also a one of you might not immediately think of critical systems . This is the game to build the system .
In some games , crafting as a “side project “, or something does not attach importance compared to other design aspects . This usually makes those where specialized craftsmen feel unimportant , especially when most players have reached the final group game , making the gear becomes obsolete. However, WildStar crafting provides a very important role, not only as a game can make a craftsman is an important economic purpose , but it also allows them to focus on a specific area of ??crafting , the production of the project, usually better incentives than other parts of the game at a given .